Frame grabber directly to GPU with Cudafy??

first post: msuarez84 wrote: Hello everybody, I have an application developed with Cudafy worki...

latest post: msuarez84 wrote: Dear Nick Kopp, That is what we are looking for. Can you contact me...

Run without the CUDA tookit

first post: wvd_vegt wrote: Hi Perhaps a stupid question, but if I only need OpenCL support, ...

Running multiple OpenCL processors with multiple streams

first post: pcaston2 wrote: Hello, I am trying to write a simulator. My first order of busines...

latest post: pcaston2 wrote: I have found the answer to the issue, it seems obvious now. I chan...

CreateCommandQueue access violation error

first post: mcmillab wrote: Hi, I have a new graphics card (AMD RX480) which I am trying to ge...

The thread has exited with code 259 (0x103).

first post: mhunek wrote: Hi i have some problem with cudafy when i cam calling kernel from l...

answered by: mhunek wrote: Hi i have some problem with cudafy when i cam calling kernel from l...

BlockSize 7 results different from BlockSize 8

first post: breaker1999 wrote: Hello CUDAfy.NET Community, I wanted to add GPU power into my appl...

latest post: breaker1999 wrote: **pedritolo1 wrote:** > Well you can declare your shared mem array ...

Interoperability with OpenCV GpuMat

first post: johnwason wrote: I am investigating using C# with OpenCV for a GPU computer vision p...

Error: "Unable to load DLL 'cudart64_65'"

first post: Twinbee wrote: Having solved the first mystery first mystery, another problem has ...

latest post: ginkner wrote: I've also run into this problem as well. It seems to be an issue wi...

Array of structures within a structure

first post: pcaston2 wrote: I am using CUDAfy .NET and want to pass a struct array within a str...

latest post: pedritolo1 wrote: I meant it hurts my eyes seeing the code being altered post-generat...

Determining Shared Memory at Runtime

first post: pcaston2 wrote: I noticed that the allocation of shared memory requires to know the...

latest post: pcaston2 wrote: Ah, I see what you're getting at, thanks. Not quite the solution I ...